#001 Tech Demo
Speed Demon » Devlog
# Tech Demo
You can't have a movement game without a good controller. It requires responsive controls while giving the player infinite options to how they can move around instead of fixed paths. The main challenge we try to address first is creating a good **physics-based** player controller. On top of that, we introduce interesting mechanics that the player can leverage to move faster than the base speed, such as emulating bhop, and sliding. Please see our demo video for more information.
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- #003 First Level4 days ago
- #002 Development & Download Our Demo!11 days ago
- #000 HELLO FROM TEAM SPEED26 days ago
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